Warlock
The Minotaur Warlocks are very powerful mages that have a very important role in minotaur society; that role is to serve as conveyers of their goddess' words and to serve as her hands. Their vast power comes from their powerful aura combined with the crystals they wield.
Special Notes: This unit regains 4 HP at the beginning of its turn. If is poisoned, it will be cured of it instead. This unit has magical attacks, which always have a high chance of hitting an opponent. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.
Information
Advances from: | Shaman |
Advances to: | Elder |
Cost: | 50 |
HP: | 50 |
Movement: | 4 |
XP: | 100 |
Level: | 2 |
Alignment: | chaotic |
ID | Minotaur Warlock |
Abilities: | recovery |
Attacks (damage - count)
staff melee | 9 - 2 impact | ||
sacred fire ranged | 12 - 3 arcane | magical | |
fireball ranged | 10 - 3 fire | magical |
Resistances
blade | -10% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 10% | |||
cold | 10% | arcane | -30% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 50% | |
Cave | 1 | 40% | |
Coastal Reef | 2 | 30% | |
Deep Water | - | 0% | |
Flat | 1 | 30% | |
Forest | 1 | 50% | |
Frozen | 2 | 20% | |
Hills | 1 | 40% | |
Mountains | 1 | 50% | |
Mushroom Grove | 2 | 40% | |
Sand | 2 | 30% | |
Shallow Water | 3 | 20% | |
Swamp | 3 | 20% | |
Unwalkable | - | 0% | |
Village | 1 | 50% |